pcre2unicode(3) — Linux manual page

NAME | UNICODE AND UTF SUPPORT | UNICODE PROPERTY SUPPORT | WIDE CHARACTERS AND UTF MODES | UNICODE CASE-EQUIVALENCE | SCRIPT RUNS | VALIDITY OF UTF STRINGS | MATCHING IN INVALID UTF STRINGS | AUTHOR | REVISION | COLOPHON

PCRE2UNICODE(3)          Library Functions Manual         PCRE2UNICODE(3)

NAME         top

       PCRE2 - Perl-compatible regular expressions (revised API)

UNICODE AND UTF SUPPORT         top


       PCRE2 is normally built with Unicode support, though if you do not
       need it, you can build it without, in which case the library will
       be smaller. With Unicode support, PCRE2 has knowledge of Unicode
       character properties and can process strings of text in UTF-8,
       UTF-16, and UTF-32 format (depending on the code unit width), but
       this is not the default. Unless specifically requested, PCRE2
       treats each code unit in a string as one character.

       There are two ways of telling PCRE2 to switch to UTF mode, where
       characters may consist of more than one code unit and the range of
       values is constrained. The program can call pcre2_compile() with
       the PCRE2_UTF option, or the pattern may start with the sequence
       (*UTF).  However, the latter facility can be locked out by the
       PCRE2_NEVER_UTF option.  That is, the programmer can prevent the
       supplier of the pattern from switching to UTF mode.

       Note that the PCRE2_MATCH_INVALID_UTF option (see below) forces
       PCRE2_UTF to be set.

       In UTF mode, both the pattern and any subject strings that are
       matched against it are treated as UTF strings instead of strings
       of individual one-code-unit characters. There are also some other
       changes to the way characters are handled, as documented below.

UNICODE PROPERTY SUPPORT         top


       When PCRE2 is built with Unicode support, the escape sequences
       \p{..}, \P{..}, and \X can be used. This is not dependent on the
       PCRE2_UTF setting.  The Unicode properties that can be tested are
       a subset of those that Perl supports. Currently they are limited
       to the general category properties such as Lu for an upper case
       letter or Nd for a decimal number, the derived properties Any and
       Lc (synonym L&), the Unicode script names such as Arabic or Han,
       Bidi_Class, Bidi_Control, and a few binary properties.

       The full lists are given in the pcre2pattern and pcre2syntax
       documentation. In general, only the short names for properties are
       supported.  For example, \p{L} matches a letter. Its longer
       synonym, \p{Letter}, is not supported. Furthermore, in Perl, many
       properties may optionally be prefixed by "Is", for compatibility
       with Perl 5.6. PCRE2 does not support this.

WIDE CHARACTERS AND UTF MODES         top


       Code points less than 256 can be specified in patterns by either
       braced or unbraced hexadecimal escape sequences (for example,
       \x{b3} or \xb3). Larger values have to use braced sequences.
       Unbraced octal code points up to \777 are also recognized; larger
       ones can be coded using \o{...}.

       The escape sequence \N{U+<hex digits>} is recognized as another
       way of specifying a Unicode character by code point in a UTF mode.
       It is not allowed in non-UTF mode.

       In UTF mode, repeat quantifiers apply to complete UTF characters,
       not to individual code units.

       In UTF mode, the dot metacharacter matches one UTF character
       instead of a single code unit.

       In UTF mode, capture group names are not restricted to ASCII, and
       may contain any Unicode letters and decimal digits, as well as
       underscore.

       The escape sequence \C can be used to match a single code unit in
       UTF mode, but its use can lead to some strange effects because it
       breaks up multi-unit characters (see the description of \C in the
       pcre2pattern documentation). For this reason, there is a build-
       time option that disables support for \C completely. There is also
       a less draconian compile-time option for locking out the use of \C
       when a pattern is compiled.

       The use of \C is not supported by the alternative matching
       function pcre2_dfa_match() when in UTF-8 or UTF-16 mode, that is,
       when a character may consist of more than one code unit. The use
       of \C in these modes provokes a match-time error. Also, the JIT
       optimization does not support \C in these modes. If JIT
       optimization is requested for a UTF-8 or UTF-16 pattern that
       contains \C, it will not succeed, and so when pcre2_match() is
       called, the matching will be carried out by the interpretive
       function.

       The character escapes \b, \B, \d, \D, \s, \S, \w, and \W correctly
       test characters of any code value, but, by default, the characters
       that PCRE2 recognizes as digits, spaces, or word characters remain
       the same set as in non-UTF mode, all with code points less than
       256. This remains true even when PCRE2 is built to include Unicode
       support, because to do otherwise would slow down matching in many
       common cases. Note that this also applies to \b and \B, because
       they are defined in terms of \w and \W. If you want to test for a
       wider sense of, say, "digit", you can use explicit Unicode
       property tests such as \p{Nd}. Alternatively, if you set the
       PCRE2_UCP option, the way that the character escapes work is
       changed so that Unicode properties are used to determine which
       characters match, though there are some options that suppress this
       for individual escapes. For details see the section on generic
       character types in the pcre2pattern documentation.

       Like the escapes, characters that match the POSIX named character
       classes are all low-valued characters unless the PCRE2_UCP option
       is set, but there is an option to override this.

       In contrast to the character escapes and character classes, the
       special horizontal and vertical white space escapes (\h, \H, \v,
       and \V) do match all the appropriate Unicode characters, whether
       or not PCRE2_UCP is set.

UNICODE CASE-EQUIVALENCE         top


       If either PCRE2_UTF or PCRE2_UCP is set, upper/lower case
       processing makes use of Unicode properties except for characters
       whose code points are less than 128 and that have at most two
       case-equivalent values. For these, a direct table lookup is used
       for speed. A few Unicode characters such as Greek sigma have more
       than two code points that are case-equivalent, and these are
       treated specially. Setting PCRE2_UCP without PCRE2_UTF allows
       Unicode-style case processing for non-UTF character encodings such
       as UCS-2.

       There are two ASCII characters (S and K) that, in addition to
       their ASCII lower case equivalents, have a non-ASCII one as well
       (long S and Kelvin sign).  Recognition of these non-ASCII
       characters as case-equivalent to their ASCII counterparts can be
       disabled by setting the PCRE2_EXTRA_CASELESS_RESTRICT option. When
       this is set, all characters in a case equivalence must either be
       ASCII or non-ASCII; there can be no mixing.

           Without PCRE2_EXTRA_CASELESS_RESTRICT:
             'k' = 'K' = U+212A (Kelvin sign)
             's' = 'S' = U+017F (long S)
           With PCRE2_EXTRA_CASELESS_RESTRICT:
             'k' = 'K'
             U+212A (Kelvin sign)  only case-equivalent to itself
             's' = 'S'
             U+017F (long S)       only case-equivalent to itself

       One language family, Turkish and Azeri, has its own case-
       insensitivity rules, which can be selected by setting
       PCRE2_EXTRA_TURKISH_CASING. This alters the behaviour of the 'i',
       'I', U+0130 (capital I with dot above), and U+0131 (small dotless
       i) characters.

           Without PCRE2_EXTRA_TURKISH_CASING:
             'i' = 'I'
             U+0130 (capital I with dot above)  only case-equivalent to
       itself
             U+0131 (small dotless i)           only case-equivalent to
       itself
           With PCRE2_EXTRA_TURKISH_CASING:
             'i' = U+0130 (capital I with dot above)
             U+0131 (small dotless i) = 'I'

       It is not allowed to specify both PCRE2_EXTRA_CASELESS_RESTRICT
       and PCRE2_EXTRA_TURKISH_CASING together.

       From release 10.45 the Unicode letter properties Lu (upper case),
       Ll (lower case), and Lt (title case) are all treated as Lc (cased
       letter) when caseless matching is set by the PCRE2_CASELESS option
       or (?i) within the pattern.

SCRIPT RUNS         top


       The pattern constructs (*script_run:...) and
       (*atomic_script_run:...), with synonyms (*sr:...) and (*asr:...),
       verify that the string matched within the parentheses is a script
       run. In concept, a script run is a sequence of characters that are
       all from the same Unicode script. However, because some scripts
       are commonly used together, and because some diacritical and other
       marks are used with multiple scripts, it is not that simple.

       Every Unicode character has a Script property, mostly with a value
       corresponding to the name of a script, such as Latin, Greek, or
       Cyrillic. There are also three special values:

       "Unknown" is used for code points that have not been assigned, and
       also for the surrogate code points. In the PCRE2 32-bit library,
       characters whose code points are greater than the Unicode maximum
       (U+10FFFF), which are accessible only in non-UTF mode, are
       assigned the Unknown script.

       "Common" is used for characters that are used with many scripts.
       These include punctuation, emoji, mathematical, musical, and
       currency symbols, and the ASCII digits 0 to 9.

       "Inherited" is used for characters such as diacritical marks that
       modify a previous character. These are considered to take on the
       script of the character that they modify.

       Some Inherited characters are used with many scripts, but many of
       them are only normally used with a small number of scripts. For
       example, U+102E0 (Coptic Epact thousands mark) is used only with
       Arabic and Coptic. In order to make it possible to check this, a
       Unicode property called Script Extension exists. Its value is a
       list of scripts that apply to the character. For the majority of
       characters, the list contains just one script, the same one as the
       Script property. However, for characters such as U+102E0 more than
       one Script is listed. There are also some Common characters that
       have a single, non-Common script in their Script Extension list.

       The next section describes the basic rules for deciding whether a
       given string of characters is a script run. Note, however, that
       there are some special cases involving the Chinese Han script, and
       an additional constraint for decimal digits. These are covered in
       subsequent sections.

   Basic script run rules

       A string that is less than two characters long is a script run.
       This is the only case in which an Unknown character can be part of
       a script run. Longer strings are checked using only the Script
       Extensions property, not the basic Script property.

       If a character's Script Extension property is the single value
       "Inherited", it is always accepted as part of a script run. This
       is also true for the property "Common", subject to the checking of
       decimal digits described below. All the remaining characters in a
       script run must have at least one script in common in their Script
       Extension lists. In set-theoretic terminology, the intersection of
       all the sets of scripts must not be empty.

       A simple example is an Internet name such as "google.com". The
       letters are all in the Latin script, and the dot is Common, so
       this string is a script run.  However, the Cyrillic letter "o"
       looks exactly the same as the Latin "o"; a string that looks the
       same, but with Cyrillic "o"s is not a script run.

       More interesting examples involve characters with more than one
       script in their Script Extension. Consider the following
       characters:

         U+060C  Arabic comma
         U+06D4  Arabic full stop

       The first has the Script Extension list Arabic, Hanifi Rohingya,
       Syriac, and Thaana; the second has just Arabic and Hanifi
       Rohingya. Both of them could appear in script runs of either
       Arabic or Hanifi Rohingya. The first could also appear in Syriac
       or Thaana script runs, but the second could not.

   The Chinese Han script

       The Chinese Han script is commonly used in conjunction with other
       scripts for writing certain languages. Japanese uses the Hiragana
       and Katakana scripts together with Han; Korean uses Hangul and
       Han; Taiwanese Mandarin uses Bopomofo and Han. These three
       combinations are treated as special cases when checking script
       runs and are, in effect, "virtual scripts". Thus, a script run may
       contain a mixture of Hiragana, Katakana, and Han, or a mixture of
       Hangul and Han, or a mixture of Bopomofo and Han, but not, for
       example, a mixture of Hangul and Bopomofo and Han. PCRE2 (like
       Perl) follows Unicode's Technical Standard 39 ("Unicode Security
       Mechanisms", http://unicode.org/reports/tr39/) in allowing such
       mixtures.

   Decimal digits

       Unicode contains many sets of 10 decimal digits in different
       scripts, and some scripts (including the Common script) contain
       more than one set. Some of these decimal digits them are visually
       indistinguishable from the common ASCII digits. In addition to the
       script checking described above, if a script run contains any
       decimal digits, they must all come from the same set of 10
       adjacent characters.

VALIDITY OF UTF STRINGS         top


       When the PCRE2_UTF option is set, the strings passed as patterns
       and subjects are (by default) checked for validity on entry to the
       relevant functions. If an invalid UTF string is passed, a negative
       error code is returned. The code unit offset to the offending
       character can be extracted from the match data block by calling
       pcre2_get_startchar(), which is used for this purpose after a UTF
       error.

       In some situations, you may already know that your strings are
       valid, and therefore want to skip these checks in order to improve
       performance, for example in the case of a long subject string that
       is being scanned repeatedly.  If you set the PCRE2_NO_UTF_CHECK
       option at compile time or at match time, PCRE2 assumes that the
       pattern or subject it is given (respectively) contains only valid
       UTF code unit sequences.

       If you pass an invalid UTF string when PCRE2_NO_UTF_CHECK is set,
       the result is undefined and your program may crash or loop
       indefinitely or give incorrect results. There is, however, one
       mode of matching that can handle invalid UTF subject strings. This
       is enabled by passing PCRE2_MATCH_INVALID_UTF to pcre2_compile()
       and is discussed below in the next section. The rest of this
       section covers the case when PCRE2_MATCH_INVALID_UTF is not set.

       Passing PCRE2_NO_UTF_CHECK to pcre2_compile() just disables the
       UTF check for the pattern; it does not also apply to subject
       strings. If you want to disable the check for a subject string you
       must pass this same option to pcre2_match() or pcre2_dfa_match().

       UTF-16 and UTF-32 strings can indicate their endianness by special
       code knows as a byte-order mark (BOM). The PCRE2 functions do not
       handle this, expecting strings to be in host byte order.

       Unless PCRE2_NO_UTF_CHECK is set, a UTF string is checked before
       any other processing takes place. In the case of pcre2_match() and
       pcre2_dfa_match() calls with a non-zero starting offset, the check
       is applied only to that part of the subject that could be
       inspected during matching, and there is a check that the starting
       offset points to the first code unit of a character or to the end
       of the subject. If there are no lookbehind assertions in the
       pattern, the check starts at the starting offset.  Otherwise, it
       starts at the length of the longest lookbehind before the starting
       offset, or at the start of the subject if there are not that many
       characters before the starting offset. Note that the sequences \b
       and \B are one-character lookbehinds.

       In addition to checking the format of the string, there is a check
       to ensure that all code points lie in the range U+0 to U+10FFFF,
       excluding the surrogate area. The so-called "non-character" code
       points are not excluded because Unicode corrigendum #9 makes it
       clear that they should not be.

       Characters in the "Surrogate Area" of Unicode are reserved for use
       by UTF-16, where they are used in pairs to encode code points with
       values greater than 0xFFFF. The code points that are encoded by
       UTF-16 pairs are available independently in the UTF-8 and UTF-32
       encodings. (In other words, the whole surrogate thing is a fudge
       for UTF-16 which unfortunately messes up UTF-8 and UTF-32.)

       Setting PCRE2_NO_UTF_CHECK at compile time does not disable the
       error that is given if an escape sequence for an invalid Unicode
       code point is encountered in the pattern. If you want to allow
       escape sequences such as \x{d800} (a surrogate code point) you can
       set the PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES extra option. However,
       this is possible only in UTF-8 and UTF-32 modes, because these
       values are not representable in UTF-16.

   Errors in UTF-8 strings

       The following negative error codes are given for invalid UTF-8
       strings:

         PCRE2_ERROR_UTF8_ERR1
         PCRE2_ERROR_UTF8_ERR2
         PCRE2_ERROR_UTF8_ERR3
         PCRE2_ERROR_UTF8_ERR4
         PCRE2_ERROR_UTF8_ERR5

       The string ends with a truncated UTF-8 character; the code
       specifies how many bytes are missing (1 to 5). Although RFC 3629
       restricts UTF-8 characters to be no longer than 4 bytes, the
       encoding scheme (originally defined by RFC 2279) allows for up to
       6 bytes, and this is checked first; hence the possibility of 4 or
       5 missing bytes.

         PCRE2_ERROR_UTF8_ERR6
         PCRE2_ERROR_UTF8_ERR7
         PCRE2_ERROR_UTF8_ERR8
         PCRE2_ERROR_UTF8_ERR9
         PCRE2_ERROR_UTF8_ERR10

       The two most significant bits of the 2nd, 3rd, 4th, 5th, or 6th
       byte of the character do not have the binary value 0b10 (that is,
       either the most significant bit is 0, or the next bit is 1).

         PCRE2_ERROR_UTF8_ERR11
         PCRE2_ERROR_UTF8_ERR12

       A character that is valid by the RFC 2279 rules is either 5 or 6
       bytes long; these code points are excluded by RFC 3629.

         PCRE2_ERROR_UTF8_ERR13

       A 4-byte character has a value greater than 0x10ffff; these code
       points are excluded by RFC 3629.

         PCRE2_ERROR_UTF8_ERR14

       A 3-byte character has a value in the range 0xd800 to 0xdfff; this
       range of code points are reserved by RFC 3629 for use with UTF-16,
       and so are excluded from UTF-8.

         PCRE2_ERROR_UTF8_ERR15
         PCRE2_ERROR_UTF8_ERR16
         PCRE2_ERROR_UTF8_ERR17
         PCRE2_ERROR_UTF8_ERR18
         PCRE2_ERROR_UTF8_ERR19

       A 2-, 3-, 4-, 5-, or 6-byte character is "overlong", that is, it
       codes for a value that can be represented by fewer bytes, which is
       invalid. For example, the two bytes 0xc0, 0xae give the value
       0x2e, whose correct coding uses just one byte.

         PCRE2_ERROR_UTF8_ERR20

       The two most significant bits of the first byte of a character
       have the binary value 0b10 (that is, the most significant bit is 1
       and the second is 0). Such a byte can only validly occur as the
       second or subsequent byte of a multi-byte character.

         PCRE2_ERROR_UTF8_ERR21

       The first byte of a character has the value 0xfe or 0xff. These
       values can never occur in a valid UTF-8 string.

   Errors in UTF-16 strings

       The following negative error codes are given for invalid UTF-16
       strings:

         PCRE2_ERROR_UTF16_ERR1  Missing low surrogate at end of string
         PCRE2_ERROR_UTF16_ERR2  Invalid low surrogate follows high
       surrogate
         PCRE2_ERROR_UTF16_ERR3  Isolated low surrogate

   Errors in UTF-32 strings

       The following negative error codes are given for invalid UTF-32
       strings:

         PCRE2_ERROR_UTF32_ERR1  Surrogate character (0xd800 to 0xdfff)
         PCRE2_ERROR_UTF32_ERR2  Code point is greater than 0x10ffff

MATCHING IN INVALID UTF STRINGS         top


       You can run pattern matches on subject strings that may contain
       invalid UTF sequences if you call pcre2_compile() with the
       PCRE2_MATCH_INVALID_UTF option. This is supported by
       pcre2_match(), including JIT matching, but not by
       pcre2_dfa_match(). When PCRE2_MATCH_INVALID_UTF is set, it forces
       PCRE2_UTF to be set as well. Note, however, that the pattern
       itself must be a valid UTF string.

       If you do not set PCRE2_MATCH_INVALID_UTF when calling
       pcre2_compile, and you are not certain that your subject strings
       are valid UTF sequences, you should not make use of the JIT "fast
       path" function pcre2_jit_match() because it bypasses sanity
       checks, including the one for UTF validity. An invalid string may
       cause undefined behaviour, including looping, crashing, or giving
       the wrong answer.

       Setting PCRE2_MATCH_INVALID_UTF does not affect what
       pcre2_compile() generates, but if pcre2_jit_compile() is
       subsequently called, it does generate different code. If JIT is
       not used, the option affects the behaviour of the interpretive
       code in pcre2_match(). When PCRE2_MATCH_INVALID_UTF is set at
       compile time, PCRE2_NO_UTF_CHECK is ignored at match time.

       In this mode, an invalid code unit sequence in the subject never
       matches any pattern item. It does not match dot, it does not match
       \p{Any}, it does not even match negative items such as [^X]. A
       lookbehind assertion fails if it encounters an invalid sequence
       while moving the current point backwards. In other words, an
       invalid UTF code unit sequence acts as a barrier which no match
       can cross.

       You can also think of this as the subject being split up into
       fragments of valid UTF, delimited internally by invalid code unit
       sequences. The pattern is matched fragment by fragment. The result
       of a successful match, however, is given as code unit offsets in
       the entire subject string in the usual way. There are a few points
       to consider:

       The internal boundaries are not interpreted as the beginnings or
       ends of lines and so do not match circumflex or dollar characters
       in the pattern.

       If pcre2_match() is called with an offset that points to an
       invalid UTF-sequence, that sequence is skipped, and the match
       starts at the next valid UTF character, or the end of the subject.

       At internal fragment boundaries, \b and \B behave in the same way
       as at the beginning and end of the subject. For example, a
       sequence such as \bWORD\b would match an instance of WORD that is
       surrounded by invalid UTF code units.

       Using PCRE2_MATCH_INVALID_UTF, an application can run matches on
       arbitrary data, knowing that any matched strings that are returned
       are valid UTF. This can be useful when searching for UTF text in
       executable or other binary files.

       Note, however, that the 16-bit and 32-bit PCRE2 libraries process
       strings as sequences of uint16_t or uint32_t code points. They
       cannot find valid UTF sequences within an arbitrary string of
       bytes unless such sequences are suitably aligned.

AUTHOR         top


       Philip Hazel
       Retired from University Computing Service
       Cambridge, England.

REVISION         top


       Last updated: 27 November 2024
       Copyright (c) 1997-2024 University of Cambridge.

COLOPHON         top

       This page is part of the PCRE (Perl Compatible Regular
       Expressions) project.  Information about the project can be found
       at ⟨http://www.pcre.org/⟩.  If you have a bug report for this
       manual page, see
       ⟨http://bugs.exim.org/enter_bug.cgi?product=PCRE⟩.  This page was
       obtained from the tarball fetched from
       ⟨https://github.com/PhilipHazel/pcre2.git⟩ on 2025-02-02.  If you
       discover any rendering problems in this HTML version of the page,
       or you believe there is a better or more up-to-date source for the
       page, or you have corrections or improvements to the information
       in this COLOPHON (which is not part of the original manual page),
       send a mail to man-pages@man7.org

PCRE2 10.46-DEV              27 November 2024             PCRE2UNICODE(3)

Pages that refer to this page: pcre2grep(1)pcre2api(3)pcre2jit(3)